PIPMAK DEMO

Help Ozrak turn on the vizcom interface so he can communicate with his pal...

Example of non linear Adaptive Music, Dialogue, SFX and implementation of Audio scripting (in Lua).

This is a simple scripting language used to make games. The game Myst was created using this game engine.

The Audio is adaptive and dependant on the players actions. To play the game you must have the pipmak game engine installed.

Click here to download game engine. pipmaklogo   If you already have the pipmak game engine installed, download game here: (9.6MB) pipmaksnapshot